3.5-2301 11 years ago [ARM] Add support for double registers in VMOV(immediate). Add VEOR and VSTR1. Fix some minor encoding bugs.
3.5-2300 11 years ago [Android] Organize the list of allowed file extensions for the folder browser and game list alphabetically.
3.5-2299 11 years ago [Android] Simplify some checks within the the folder browser in regards to checking if a file is hidden or not. Also potentially fixed the case where items in the game list would not remain saved to t...
3.5-2298 11 years ago Add two buttons to the ISOProperties dialog so that we still meet string freeze deadline.
3.5-2297 11 years ago NetPlay: Use the correct pad mappings for rumble
3.5-2296 11 years ago [ARM] Optimization to psq_l, no need to push/pop regs anymore. Implement support for single float loading, gives a decent speedup to Ikaruga in menus and game.
3.5-2295 11 years ago [ARM] Optimize that fastmem load/stores minimally.
3.5-2294 11 years ago [ARM] 1 instruction optimization for psq_l
3.5-2293 11 years ago Fix the glew check. GLES3 can be used on non-Android platforms.
3.5-2292 11 years ago [ARM] Use NEON for loading the values from psq_l, gives a minimal performance increase. This change also begins a new NEONXEmitter for having cleaner support for NEON.
3.5-2291 11 years ago Update Gameini ratings from the Wiki
3.5-2290 11 years ago [Android] Show the full text for save and load states if there's room on the screen. If not, let it overflow into a context menu.
3.5-2289 11 years ago [Android] Make the MotionAlertDialog private. This isn't needed to be protected anymore. The only reason it was protected was for when the input settings were coupled as all hell to the GameListActivi...
3.5-2288 11 years ago Move the creation of the GLInterface (and hence the video backend window) from VideoPrepare to Initialize in the software plugin (as in the GL plugin). This fixes issue 6564. It also makes the emula...
3.5-2287 11 years ago Merge branch 'update-cmake-glew-test' Fixes issue 6548
3.5-2284 11 years ago [ARM] Implement psq_l for 2x float loads. Couldn't find a game using quantized loads. Huge speed boost to Ikaruga and THP movies with this one.
3.5-2283 11 years ago [ARM] Clean up some host side register allocations I missed.
3.5-2282 11 years ago Merge branch 'translate-about'
3.5-2280 11 years ago [Android] Fix the input binding string.
3.5-2279 11 years ago Move some code from NetPlayClient.h to NetPlayProto.h, and only include that outside of NetPlay.